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Architectural Design Studio 1 is structured as an introduction to architectural design. Themed “Body and Space”, this studio aims and emphasizes to present and explore design through the expression of the ‘self’ and the body through the spaces created through design. This studio will teach student’s basics of architectural design by emphasizing key points: understanding the design processes.

 

In conjunction, understanding and application of the basic elements and principles of design will aid student in the further development of design both of spatial qualities and form articulation. 

ARCHITECTURAL

STUDIO 1

2015

The purpose of the project is for us to unravel their creative side and inner self through various mode of communication or art form. We have to generate our ideas from selfidentity through personal interests, preferences, attitude and personality. These ideas and qualities will later on applied to any three dimensional form. Representation of self must only be interpreted in abstract form where in it requires rigorous design thinking and highest form of creatively representing ourselves. The final outcome of the project is open to any possibilities, meaning you are free to explore form, materials and technique as long as it shows the creative and personal identity and is well explained in the design narrative.

Project involves designing a ‘Life Capsule’: a confined space which will house multi-functional furnitures which the user can use for several positions and for activities within a 24 hours period. This project consists of two major stages 2a: Interim ‘The Shell’ which have to design the life capsule envelope and Project 2b: Final ‘Furnitecture’ wherein student will creatively design the internal space of the capsule or a can be one multi-functional furniture to address users various positions which will be corresponding to its activities. The very limited space will challenge the group to thoroughly examine the design approach by strictly considering and adhering to anthropometrics and ergonomics requirements.

In this project, we are required to design a space for a client by attaching it to the walls of an imagined ‘city’ on an empty abandoned lot in between two buildings. The space is to fit the specific needs of the user (as a hideout space for viewing, transitional space, space for dreaming, space showcasing hobbies or collections and so to speak a getaway space for the user who wants to be alone), space that best fits the personality, occupation and character of the person that the user you are designing for.

 

Project 3a is to do most of the things travelling, storytelling and more importantly taking and uploading videos and pictures, focusing mainly on their chosen architecture. In a more serious note, this exercise serves as test on how well we are able to narrate and ‘story tell’ and whether we have learned and understand essential aspects of design. These aspects include familiarization of architectural terminologies and their abilities to use architectural language to share their understanding of the design on the architecture we have chosen. 

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